Adept Abilities
The idea behind the adept is that they gain supernatural abilities through practice and training. Their sub-schools are perfection, extended form, and psionics.
Under perfection, the adept gains stat boosting abilities, such as the following:
Enhanced Strength: Increases your strength by 1+(Power/3 round down), but decreases your mana regeneration by (Strength Increase*2/Adept Skill round up). Multiple enhance abilities add their power cost together before rounding up. There is a similar ability for Dexterity, Body, Agility, and senses, and you can toggle them off and on.
I’m still undecided about the mental stats. I kind of don’t want your mental stats to be buffed by magic, but I guess there is nothing inherently wrong with it.
Boost Strength: Increases your strength by your power for 1 round, at a cost of (2*power/adept skill) round up. There is a similar ability for Dexterity, Body, Agility, and Senses.
Extended Form boosts your attacks, stances, and other abilities in various ways. It changes the classification of a martial art to a supernatural martial art. In addition, you can get skill-based abilities that allow you to use skills in supernatural ways, similar to the charm system in exalted.
Psionics allows you to use force based abilities and some mind-affecting abilities.
That’s all for now- gotta go to bed. Sorry about the disjointed post, I had a bit to drink tonight.
~ by episoen on May 29, 2008.
Posted in Roleplaying
Tags: My RPG